The beginning of my training starts at the "Scuola Internazionale di Comics - Academy of Visual Arts and New Media" in Padua. The first year i attended the "traditional illustration" course that allowed me to learn the basics of drawing, anatomy, perspective and painting. Later on i took the course of "Concept Art and Digital Illustration for Videogames" where i approached art through a digital media for the first time.
At the end of the academy formation, i decided to continue with the painter, illustrator and teacher Vittorio Bustaffa with whom i pursued my formation as an illustrator for the next 2 years and a half. Under his guidance i approached traditional art in its purest form starting from the basics to build a solid technical foundation, delving into various subjects including: anatomy, perspective, composition, chiaroscuro, research of the form, painting, color theory and aesthetics.
The most recent experience is with Mauro Perini, Art Director of "Ubisoft" Milan with whom i completed my portfolio and planned to expand my areas of competence through specific courses about concept art.